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Level Designer

Daniel Atterby

Projects

Game Project 4

Lymbo 

Level Design, Generalist

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Unreal Engine

Team of 9 People

4 Weeks
(+2 Weeks Preproduction)

Third Person, Narrative

Spaces and Worldbuilding - Level Blockout

Subway Murder Mystery

Level Design

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Unreal Engine

Solo

4 Days

FPS, Detective

Game Project 1

Little Sprout

Level and Gameplay Design

Unity

Team of 14 People

3 Weeks

Puzzle Platformer

About Me

About Me

Hello, I am Daniel Atterby. I am studying Game Design at Futuregames Stockholm and am currently specialising in Level Design.

I got into game development through discovering my passion for level design during my pastime about 7 years ago when I started creating my own levels using in-game level creators.

At Futuregames I have been further developing my level design and general game development skills; as I have been working in several game engines, cross-disciplinary teams and taken courses on various aspects of game design.

I am looking for an internship for May through December 2026!

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